Pop-Up Thingie
Sidebar
Kingdom's End BBS
Home
Forum
Files
Dark
Log in
Username
Password
Sidebar
Forum
DOVE-Net
Synchronet Programming
New Flight Simulator door game: This is a new (95% Claude AI-generated
From
Michael J. Ryan
@VERT to
GitLab note in main/sbbs
on Mon Mar 9 17:03:12 2026
0
0
https://gitlab.synchro.net/main/sbbs/-/merge_requests/640#note_8525
@nightfox Nifty... how well does it work over a remote connection when there's some latency? My guess is that would be the biggest issue in playing.
---
þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
From
Eric Oulashin
@VERT to
GitLab note in main/sbbs
on Mon Mar 9 17:24:35 2026
0
0
https://gitlab.synchro.net/main/sbbs/-/merge_requests/640#note_8526
Honestly I haven't tested that scenario, so I'm not sure.
---
þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
From
Rob Swindell
@VERT to
GitLab note in main/sbbs
on Mon Mar 9 17:51:53 2026
0
0
https://gitlab.synchro.net/main/sbbs/-/merge_requests/640#note_8530
using SyncTERM baud rate emulation might give a decent enough representation to evaluate how well it'd work
---
þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
Who's Online
Recent Visitors
Guest
Mon Jun 29 23:27:05 2026
from
Sh
via
Raw
Guest
Tue Jun 16 08:14:30 2026
from
System
via
Raw
Guest
Fri Jun 5 13:57:32 2026
from
System
via
Telnet
Guest
Sun Mar 8 00:12:08 2026
from
System
via
Raw
System Info
Sysop:
Taoron
Location:
Arizona, USA
Users:
3
Nodes:
10 (
0
/
10
)
Uptime:
209:45:21
Calls:
40
Files:
33
D/L today:
4 files
(4,797K bytes)
Messages:
24,363